As always there’s all manner of bricks and pieces to collect, allowing you to earn studs, find golden bricks and build minikits.
The campaign offers a mixture of cutscenes from the movie and the quests, which plays out as you would expect over the 10 or so story missions, which in all, will likely last you around 1 hour each if you are taking your time. But there doesn’t feel a lot new, it’s more of the same, which can be a good thing or bad depending on how you look at it. You’ll also have an open world section to mess around in, which is likely where you will have the most fun. As with other franchise-based LEGO games, this latest effort adapts the plot of movies, starting with the second and then picking up from the very beginning of the first. So what is the issue here? Well mostly that it’s the same game as usual but with a different skin.
It’s a game which feels half-baked, its almost as if even the developers know they are just churning them out now, with little love or regard for what was and is still one of the best co-op experiences on any platform. Take the latest adventure, for instance, LEGO The Incredibles. Sure the games have evolved over the years, adding new features and amusing cutscenes, but some of the charms are slowly leaking away with each new release. LEGO Star Wars was the game which began it all and in many ways, to me at least, is still one of the best. I’ve played many LEGO games over the years, some good some bad, yet my favourite is still the first one.